The party passes through Whiteford while on the way to somewhere more important, and find it mostly abandoned, the only signs of life a few corpses and a smoldering old man, the only survivor of last night's attack. Through burnt lips he tells you of the shape-shifted wizard Agnencor, trapped in the body of a massive wolf, and how he must be stopped before he spreads his fury across more of the land. If the party agrees to hunt the wolf the old man will give them directions to the wizard's tower and promise untold riches will be found within. He then utters the phrase "you must remember to kill the wolf with the silver balls" before dying.
If the party continues on this line of plot they will eventually find the tower, break in, discover all kinds of neat shit, including a set of silver worry balls on an ebony pillow, and may actually set out to kill the wolf. They may even figure out that the dying man's last words meant Agnencor was a castrato and has a set of prosthetic silver testicles, not that they have to use the worry balls as weapons against him. Or that Agnencor has a small pack of wolves he has dominated and taught basic fire magic to, and thus there are multiple targets to be had. Agnencor will flee and become a regular nuisance to the party if they manage to do enough damage to him or kill his retinue.
Agnencor is a normal wolf, stats-wise, except for his high intelligence and his spells; when the party discovers him he has a fireball spell memorized and there's a 50-50 chance he also has a fire golem spell still ready to fire off. His pack are also normal wolves who each have two fire-based spells memorized.
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